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Frame (networking)


A frame is a digital data transmission unit in computer networking and telecommunication. A frame typically includes frame synchronization features consisting of a sequence of bits or symbols that indicate to the receiver, the beginning, and end of the payload data within the stream of symbols or bits it receives. If a receiver is connected to the system in the middle of a frame transmission, it ignores the data until it detects a new frame synchronization sequence.

In the OSI model of computer networking, a frame is the at the data link layer. Frames are the result of the final layer of encapsulation before the data is transmitted over the physical layer. A frame is "the unit of transmission in a link layer protocol, and consists of a link layer header followed by a packet." Each frame is separated from the next by an interframe gap. A frame is a series of bits generally composed of framing bits, the packet payload, and a frame check sequence. Examples are Ethernet frames, (PPP) frames, Fibre Channel frames, and V.42 modem frames.

In telecommunications, specifically in time-division multiplex (TDM) and time-division multiple access (TDMA) variants, a frame is a cyclically repeated data block that consists of a fixed number of time slots, one for each logical TDM channel or TDMA transmitter. In this context, a frame is typically an entity at the physical layer. TDM application examples are SONET/SDH and the ISDN circuit switched B-channel, while TDMA examples are the 2G and 3G circuit-switched cellular voice services. The frame is also an entity for time-division duplex, where the mobile terminal may transmit during some timeslots and receive during others.


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