Author | Jeff Grubb and Ed Greenwood |
---|---|
Genre | Role-playing game |
Publisher | TSR |
Publication date
|
1990 |
Media type | Print (Hardcover) |
Pages | 160 |
Forgotten Realms Adventures is an accessory for the fictional Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game. The book, with product code TSR 2106, was published in 1990, and was written by Jeff Grubb and Ed Greenwood, with cover art by Clyde Caldwell and interior art by Steven Fabian, Ned Dameron, Larry Elmore, Caldwell, and Jeff Easley.
Forgotten Realms Adventures is a revision of the Forgotten Realms Sourcebook and Cyclopedia material, taking into account the 2nd edition rules and the three years of Forgotten Realms products released up to that time. Among other things, this book cover the deities, secret societies, treasures, specific spells and magic rules of the campaign setting, as well as brief descriptions of the land and cities of the heartlands, with maps.
The 154-page hardcover book features a one-page foreword from each of the authors. Jeff Grubb explains that this book introduces the Realms to the second edition of Advanced Dungeons & Dragons, and gives a brief overview of setting's history.
Chapter 1 (pages 1–13) details the changes that have occurred to the Forgotten Realms setting since the publishing of the original Forgotten Realms Campaign Set, after the Time of Troubles - the events of the first three books of The Avatar Series of novels. This chapter describes the changes in character class between first edition and second edition, and how to transition older characters to the newer edition. This chapter also describes physical changes to the Realms, including "dead magic regions" (where no magic will function), and "wild magic regions" (spells cast within the area may be altered radically). Firearm technology is also introduced to the setting.