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Flow (computer networking)


In packet switching networks, traffic flow, packet flow or network flow is a sequence of packets from a source computer to a destination, which may be another host, a multicast group, or a broadcast domain. RFC 2722 defines traffic flow as "an artificial logical equivalent to a call or connection."RFC 3697 defines traffic flow as "a sequence of packets sent from a particular source to a particular unicast, anycast, or multicast destination that the source desires to label as a flow. A flow could consist of all packets in a specific transport connection or a media stream. However, a flow is not necessarily 1:1 mapped to a transport connection." Flow is also defined in RFC 3917 as "a set of IP packets passing an observation point in the network during a certain time interval."

Packet flow temporal efficiency can be affected by one-way delay (OWD) that is described as a combination of the following components:

The concept is important, since it may be that packets from one flow need to be handled differently from others, by means of separate queues in switches, routers and network adapters, to achieve traffic shaping, fair queueing or Quality of Service. It is also a concept used in Queueing Network Analyzers (QNAs) or in packet tracing.

Applied to Internet routers, a flow may be a host-to-host communication path, or a socket-to-socket communication identified by a unique combination of source and destination addresses and port numbers, together with transport protocol (for example, or ). In the TCP case, a flow may be a virtual circuit, also known as a virtual connection or a byte stream.


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