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Firing squad synchronization problem


The firing squad synchronization problem is a problem in computer science and cellular automata in which the goal is to design a cellular automaton that, starting with a single active cell, eventually reaches a state in which all cells are simultaneously active. It was first proposed by John Myhill in 1957 and published (with a solution) in 1962 by Edward Moore.

The name of the problem comes from an analogy with real-world firing squads: the goal is to design a system of rules according to which an officer can so command an execution detail to fire that its members fire their rifles simultaneously.

More formally, the problem concerns cellular automata, arrays of finite state machines called "cells" arranged in a line, such that at each time step each machine transitions to a new state as a function of its previous state and the states of its two neighbors in the line. For the firing squad problem, the line consists of a finite number of cells, and the rule according to which each machine transitions to the next state should be the same for all of the cells interior to the line, but the transition functions of the two endpoints of the line are allowed to differ, as these two cells are each missing a neighbor on one of their two sides.

The states of each cell include three distinguished states: "active", "quiescent", and "firing", and the transition function must be such that a cell that is quiescent and whose neighbors are quiescent remains quiescent. Initially, at time t = 0, all states are quiescent except for the cell at the far left (the general), which is active. The goal is to design a set of states and a transition function such that, no matter how long the line of cells is, there exists a time t such that every cell transitions to the firing state at time t, and such that no cell belongs to the firing state prior to time t.

The first solution to the FSSP was found by John McCarthy and Marvin Minsky and was published in Sequential Machines by Moore. Their solution involves propagating two waves down the line of soldiers: a fast wave and a slow wave moving three times as slow. The fast wave bounces off the other end of the line and meets the slow wave in the centre. The two waves then split into four waves, a fast and slow wave moving in either direction from the centre, effectively splitting the line into two equal parts. This process continues, subdividing the line until each division is of length 1. At this moment, every soldier fires. This solution requires 3n units of time for n soldiers.


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