Façade | |
---|---|
Designer(s) |
Michael Mateas Andrew Stern |
Engine | Java |
Platform(s) | Microsoft Windows, macOS |
Release | July 5, 2005 |
Genre(s) | Interactive drama, Interactive fiction |
Mode(s) | Single player |
Façade is an artificial-intelligence-based interactive story created by Michael Mateas and Andrew Stern. It was the winner of the Grand Jury Prize at the 2006 Slamdance Independent Games Festival and has been exhibited at several international art shows. In 2010, it was included as one of the titles in the book 1001 Video Games You Must Play Before You Die.
Façade puts the player in the role of a close friend of Trip and Grace, a couple who recently invited the player to their New York City apartment for cocktails. This pleasant gathering, however, is somewhat damaged by the clear domestic confrontation between Grace and Trip upon the player's entry. Making full use of the incorporated language processing software, Façade allows the player to type sentences to "speak" with the couple, either supporting them through their troubles, driving them farther apart, or being thrown out of the apartment.
Incorporating elements of both interactivity and drama, Façade takes advantage of voice acting and a 3-D environment, as well as natural language processing and other advanced artificial intelligence routines, to provide a robust interactive fiction experience. The player can take an active role in the conversation, pushing the topic one way or another, as in an interactive stage-play. These stage-plays are stored as script text files which can be read after the player has finished.
Façade was released for Microsoft Windows in July 2005, as a free download from the InteractiveStory.net web site.
As of 2006[update], the creators of Façade were developing another title called The Party, However, in December 2013, Michael Mateas confirmed that they were not currently working on it.
Most playthroughs end with either Trip and Grace managing an initial reconciliation and telling the player they need to be alone, or being so offended by the player that Trip forcibly removes him or her from the apartment. However, with active intervention, it is possible to inspire the two to rediscover their love for one another, or to push one to leave the other – sometimes admitting a past affair, one of many events decided at random when play begins.