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FMOD

FMOD
Original author(s) Firelight Technologies
Platform Microsoft Windows, OS X, iOS, Linux, Android, BlackBerry, Wii, Wii U, 3DS, Xbox, Xbox 360, PlayStation 2, PlayStation 3, PlayStation Portable, PlayStation Vita, Google Native Client
Type Game middleware
Game development tool
Digital audio workstation
License Various
Website www.fmod.org

FMOD is a sound effects engine for video games and applications developed by Firelight Technologies, that play and mix sound files of diverse formats on many operating systems.

The FMOD sound system is typically supplied as a single C++ library which consists of the sound playback and mixing engine. However, since version 3.75, the FMOD sound system has been split into 4 technologies:

The FMOD sound system has an advanced plugin architecture that can be used to extend the support of audio formats or to develop new output types, e.g. for streaming.

FMOD is available under multiple license schemes:

FMOD is written in portable C++, and can thus run on many different PC, mobile and gaming console platforms including: Microsoft Windows (x86 and x86-64), OS X, iOS, Linux (x86 and x86-64), Android, BlackBerry, Wii, Wii U, 3DS Nintendo Switch, Xbox, Xbox 360, Xbox One, PlayStation 2, PlayStation 3, PlayStation 4, PlayStation Portable, PlayStation Vita, and Google Native Client.


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