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FIFA World Cup video games


FIFA has licensed FIFA World Cup video games since 1986, of which only a few were received positively by the critics, but given the popularity of the competition, they all did positively on the market, and the license is one of the most sought-after. Originally in the hands of U.S. Gold, Electronic Arts acquired it in 1997 and is the current holder.

World Cup Carnival, released by U.S. Gold was arguably the worst start a franchise could have endured. While the license was acquired with time to spare and was carefully planned, internal problems plagued the project's development until it could not be completed anywhere near a commercially usable date. As Mexico '86 was coming closer, U.S. Gold decided to acquire the rights of an older game, World Cup Football by Artic, re-fit it with the properly licensed items, and market it as a revolutionary new title. However, this late effort was received with cynicism from all in the video game industry: gamers, retailers and reviewers alike, and started a trend of "less than what was expected" games based on football licenses. It was published on the C64, the ZX Spectrum and the Amstrad CPC.

Virgin Mastertronic released the official home computer game of the 1990 World Cup. It was released on Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS and ZX Spectrum. Like the 1986 game, this was actually a reworked existing game (World Trophy Soccer). The game is presented in a bird's-eye view but when the player gets near the goal, it switches to a 3D view of the penalty area and the player must try to score before a defender arrives on screen. The player can only choose to play as England, Belgium, Italy or Spain. The teams do not have the correct coloured strips and the tournament is not the same as the actual World Cup.


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