Empire Earth | |
---|---|
Developer(s) | Stainless Steel Studios |
Publisher(s) | Sierra |
Designer(s) | Rick Goodman |
Series | Empire Earth |
Engine | Titan |
Platform(s) | Microsoft Windows |
Release | |
Genre(s) | Real-time strategy |
Mode(s) | Single-player, Multiplayer |
Empire Earth is a 2001 real-time strategy video game developed by Stainless Steel Studios and released on November 23, 2001. It is the first game in the Empire Earth series.
The game requires players to collect resources to construct buildings, produce citizens, and conquer opposing civilizations.Empire Earth spans 500,000 years of world history, which is divided into 14 epochs, beginning with the prehistoric age, and ending with the nano age.
An expansion pack was developed by Mad Doc Software called Empire Earth: The Art of Conquest, which was released on September 17, 2002. It added new features such as a special power for each civilization, and a new 15th epoch, entitled the Space Age, which focuses on the colonization of space planets.
Empire Earth is similar to the Age of Empires series in that it is a history-based real-time strategy game. Empire Earth uses 3D graphics like Age of Empires III does, instead of sprites like Age of Empires II, the comparable game at the time. The game itself contains many unique and innovative features, including a "morale" system, which directly affects individual units statistics. It also incorporates a "hero" system. Heroes can be built at the town center or capital. There are two types of heroes, Strategist heroes who heal surrounding units and can demoralize enemy units while Warrior heroes give morale to surrounding units and have a greater attack power. Finally, the player has the option of creating their own civilization with unique bonuses. Empire Earth has a rather extensive map editor included.