An educational programming language is a programming language that is designed mostly as an instrument for learning, and less as a tool for writing programs to perform work.
Many educational programming languages position themselves inside a learning path, that is, a sequence of languages each designed to build on the others moving a student from easy to understand and entertaining environments to full professional environments. Some of the better known are presented below.
Originally, machine code was the first and only way to program computers. Assembly language was the next type of language used, and thus is one of the oldest families of computer languages in use today. Many dialects and implementations are available, usually some for each computer processor architecture. It is very basic and termed a low level programming language. It is one of the more difficult languages to work with being untyped and rigid, but this is how computers work at low level. Several simplified dialects exist for education.
Low level languages must be written for a specific processor architecture and cannot be written or taught in isolation without referencing the processor for which it was written. Unlike higher level languages, using an educational assembly language needs a representation of a processor, whether virtualized or physical. Assembly is the most helpful language to use for learning about fundamental computer processor operation.
BASIC which stands for Beginners All-purpose Symbolic Instruction Code, is a language invented in 1964 to provide computer access to non-science students. It became popular on minicomputers during the 1960s, and became a standard computing language for microcomputers during the late 1970s and early 1980s. The goals of BASIC were focused on the needs of learning to program easily: be easy for beginners to use, be interactive, provide clear and friendly error messages, respond quickly, do not require an understanding of computer hardware or operating systems. What made BASIC particularly useful for education was the small size of programs. Useful programs to illustrate a concept could be written in a dozen lines. At the same time BASIC did not require mathematical or computer science sophistication. BASIC continues to this day to be frequently self-taught with excellent tutorials and implementations. See List of BASIC dialects by platform for a complete list. BASIC offers a learning path from learning oriented BASICs such as Microsoft Small Basic, BASIC-256 and SiMPLE, to more full featured BASICs like Visual Basic .NET and Gambas.