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Edge Extended

Edge
Edge (video game) app icon.jpg
App icon
Developer(s) Mobigame (iOS, Android, PSN)
Two Tribes (PC, Wii U, 3DS)
Cosmigo (3DS)
Publisher(s) Mobigame
Platform(s) Linux, iOS, Android, PlayStation Network, Microsoft Windows, Mac OS X, OnLive, Wii U, Nintendo 3DS
Release Edge
iOS
December 2008 (version 1.0)
October 7, 2009 (re-release)
PlayStation Network
  • EU: December 2, 2010
  • NA: September 20, 2011
Steam
August 11, 2011
Android
February 3, 2012
Wii U
November 21, 2013
Nintendo 3DS
December 26, 2013
Edge Extended
IOS / Android
August 25, 2011
Genre(s) Puzzle, Platformer
Mode(s) Single-player

Edge (also known as Edgy or Edge by Mobigame) is a puzzle platformer game developed by Mobigame for the iOS devices. Originally released on the iTunes App Store in December 2008, it has been removed and re-added to the store multiple times due to a trademark dispute with Tim Langdell of Edge Games, concerning the use of the word "Edge" in the title. The game was released on multiple platforms including Playstation Network, PC on Steam, Android, Wii U, and Nintendo 3DS.

Edge had obtain a positive reception and received multiple awards including the Milthon Award for Best Mobile Game, two categories for the 5th International Gaming Award, and nominated for three categories for Independent Games Festival. An expansion titled Edge Extended was released with new levels, new music, and a new 3D engine. This expansion was released separately as an independent app for smartphones, and included in most ports of the original game.

In Edge, the objective is to guide a cube in an isometric maze-like levels towards the goal. Levels are made up of various platforms and blocks and are accompanied by a map with a top-down perspective. After completing a level, the player is assigned a rank based on their performance. Rank is affected by how fast the level is completed, how many prisms are obtained, and how many times the cube falls off the map. The player can reduce the time by making the Cube hang on edges and ledges of the map. The player can make the cube climb over steps. By balancing the cube along the edge of a wall or space, the player can hang across certain edges in order to cross large gaps. In addition to dragging across the scene, the game can be controlled by on-screen keys or the iPhone's tilt-sensing accellerometer. Certain areas will cause the cube to shrink, allowing it to fit into smaller gaps and climb up high walls. Collecting all prisms in a level and clearing it quickly earns players an S rank.

There are 48 levels (the three last levels are unlocked by taking all the prisms in the 45 previous levels) collecting coloured prisms by dragging the finger across a touch screen (or using analogue controls on PC and Wii U), taking care not to fall off the paths. If all 48 levels are completed, a new Turbo mode is unlocked which makes levels move at a faster pace. Edge Extended has 48 new levels. Turbo mode is replaced with Ghost mode. In Ghost mode, once all levels are completed, players will be able to race against their previous playthrough in the form of a ghost cube. Edge Extended also adds a new Dark Cube feature. Dark cube is AI controlled and moves around throughout the level including pressing switches.


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Wikipedia

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