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E.T. the Extra-Terrestrial (video game)

E.T. the Extra-Terrestrial
Artwork of a grey, vertical rectangular box. The top half reads "Atari 2600. E.T.* The Extra-Terrestrial". The bottom half displays a drawn image of a brown alien with a large head and long neck beside a young boy in a red, hooded jacket.
Atari's silver label box art depicts E.T., the titular protagonist, and Elliot.
Developer(s) Atari, Inc.
Publisher(s) Atari, Inc.
Designer(s) Howard Scott Warshaw
Platform(s) Atari 2600
Release date(s)
  • NA: December 1982
Genre(s) Adventure
Mode(s) Single player

E.T. the Extra-Terrestrial (also referred to simply as E.T.) is a 1982 adventure video game developed and published by Atari, Inc. for the Atari 2600 video game console. It is based on the film of the same name, and was designed by Howard Scott Warshaw. The objective of the game is to guide the eponymous character through various screens to collect three pieces of an interplanetary telephone that will allow him to contact his home planet.

Warshaw intended the game to be an innovative adaptation of the film, and Atari thought it would achieve high sales figures based on its connection with the film, which was extremely popular throughout the world. Negotiations to secure the rights to make the game ended in late July 1982, giving Warshaw only five and a half weeks to develop the game in time for the 1982 Christmas season. The final release was critically panned, with nearly every aspect of the game facing heavy criticism. E.T. is often cited as one of the worst video games of all time and one of the biggest commercial failures in video game history. Despite this, it is considered to be one of the most significant titles in the history of video games, as it is cited as a major contributing factor to the video game industry crash of 1983, and has been frequently mocked in popular culture in the years since its release, often being used as a cautionary tale about the dangers of rushed game development and studio interference.

It was believed that as a result of overproduction and returns, millions of unsold cartridges were buried in an Alamogordo, New Mexico landfill. In 2013, plans were revealed to conduct an excavation to determine the accuracy of reports about the burial, and in April of the following year, the diggers confirmed that the Alamogordo burial did include E.T. cartridges among other titles. James Heller, the former Atari manager who was in charge of the original burial, was also on hand at the excavation and revealed to the Associated Press that 728,000 cartridges of various titles were buried.


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