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Dynomite

Dynomite!
Developer(s) Raptisoft Games
PopCap Games
Publisher(s) PopCap Games
Designer(s) John Raptis
Composer(s) Skaven
Engine PopCap Games Framework
Platform(s) Microsoft Windows
Release January 25, 2002
Genre(s) Puzzle game
Mode(s) Single player

Dynomite! is a PC game developed by both Raptisoft Games and PopCap Games. Its gameplay is largely similar to that of the Puzzle Bobble series, but it has several unique differences.

There are four game modes: Endless, Stomped, Fossil, and Time Trial.

Rows of eggs of various colors descend from the top of the screen. You must use your slingshot to shoot your own supply of eggs up at them. When three or more eggs of the same color match, they will explode. If the mass of eggs descend to the bottom of the screen, an alarm will sound and you will have three seconds to break any eggs that reached the bottom, or else the entire screen will be crushed by the foot of Mama Brontosaurus, and the game will end.

An interesting aspect to make the game increasingly difficult as you play a single game for a longer amount of time is the inclusion of Whirley. Every minute or so during gameplay, a dinosaur will announce "Whirley's coming!", and soon after, Whirley (a purple pterodactyl) will fly across the screen carrying an egg of a color not yet on your screen. If Whirley is allowed to fly across the screen untouched, the color of his egg will be added to the pallet of colors in the egg mass, and the rate of the eggs' descent will reset to the default slow speed. However, if you shoot and hit Whirley, the color will not be added, but the rate at which the eggs descend will increase. Some eggs in egg mass will occasionally vibrate for a short period of time. If they are made to explode while still vibrating, a player soon receives a special egg for the slingshot that offers some form of bonus when shot and eventually forced to explode: the play area either narrows or widens to increase/decrease the speed of the dropping egg mass, the play area raises upward, the player receives a one time bonus of (50, 100, 200) points, an automatic score multiplier (2x, 3x or 4x) for 30 seconds, or the ability to see the full trajectory (including rebounds) of the egg to be shot for one minute.

A puzzle arrangement appears on the screen. The goal is to clear the arrangement by shooting matching eggs of the corresponding colour next to it. However, every egg you shoot will increase Mama Bronto's anger meter. Every time the meter gets full, Mama Bronto pushes the puzzle down one notch with her foot, making the board more difficult to accomplish. There are 30 stomped puzzles, and after completing all 30, level 31 will start the puzzles from the beginning again.

A piece of a dinosaur fossil is surrounded by eggs, and you must shoot matching eggs to break the piece free and add it to a collection of completed fossils. There are 15 fossils, each having three fragments, for a total of 45 levels in this mode. Like Endless Puzzle, if the eggs and fossil piece reach the bottom of the screen, Mama Bronto will crush the screen and the game is over.


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