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Dungeonland

Dungeonland
Dungeonland.jpg
The cover of the module.
Code EX1
TSR Product Code 9072
Rules required Advanced Dungeons & Dragons 1st edition
Character levels 9 - 12
Campaign setting Generic / Greyhawk
Authors Gary Gygax
First published 1983
Linked modules
EX1 EX2

Dungeonland (EX1) is an adventure module for the Dungeons & Dragons (D&D) roleplaying game, written by Gary Gygax for use with the First Edition Advanced Dungeons & Dragons (AD&D) rules. It is an adaptation of Lewis Carroll's Alice's Adventures in Wonderland, with the various characters from the book translated into AD&D terms.

The EX module code stands for extension, as the adventure is designed to be inserted as an independent addition to another, ongoing scenario. In Gygax's own campaign, an early version of Dungeonland was an extension of Castle Greyhawk. In this module, the player characters (PCs) are plummeted into what White Dwarf reviewer Jim Bambra referred to as "a strange partial plane".

The adventure begins with PCs falling down an earthen tunnel. It is suggested that the portal to Dungeonland be a barrel within the dungeon of Castle Greyhawk, but the Dungeon Master (DM) may work in any premise to get them to this stage.

Upon landing, the PCs find themselves in a surreal, oddly-shaped hallway which contains The Pool of Tears and the entrance to a diminutive garden. Once they have explored these areas, they cross a fungi forest and arrive at The Wilds of Dungeonland, which is essentially a wooded area containing several connected clearings.

Over the course of the adventure, the PCs run into variations of Lewis Carroll's Wonderland creatures and characters, presented in a Dungeons and Dragons style. For instance, instead of the Mock Turtle, a Mock Dragon Turtle is present. The March Hare is a lycanthrope, and so on.


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