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Dune 2000

Dune 2000
Dune 2000 Boxart.jpg
Developer(s) Intelligent Games
Westwood Studios
Publisher(s) Virgin Interactive (1998)
Electronic Arts (1999-present)
Platform(s) Microsoft Windows, PlayStation
Release Windows
  • NA: August 31, 1998
  • EU: 1998
PlayStation
  • NA: October 31, 1999
  • EU: November 16, 1999
Genre(s) Real-time strategy
Mode(s) Single-player, multiplayer

Dune 2000 is a real-time strategy video game, developed by Intelligent Games and released by Westwood Studios in 1998 for Microsoft Windows. It was later ported to the PlayStation in 1999. It is a partial remake of Dune II, which is loosely based on Frank Herbert's Dune universe. The story of the game is similar to Dune II, and is continued in Emperor: Battle for Dune. The game uses a similar game engine to Westwood's Command & Conquer: Red Alert. Although Dune 2000 was originally intended to be a remake of Dune II, the plotline differs completely and makes a reference to the execution of Mentat Amon of House Ordos and the replacement of the Harkonnen Mentat from Dune II, Radnor, by Hayt De Vries. The story is told with full motion video.

Emperor Corrino (Adrian Sparks) has issued a challenge that the House which can produce the most spice will control its source, the desert planet Dune, with no rules as to how the Houses can achieve the goal. Meanwhile, Lady Elara (Musetta Vander) of the Bene Gesserit and bound concubine to the Emperor, secretly takes the commander - the player - into one of the Heighliners, a person whose bloodline and future the Sisterhood had checked. According to Elara, they saw many visions of the commander dying —and only in one vision does the commander live and even rise to control massive armies and bring peace to Arrakis.

As in Dune II, the three main playable factions are House Atreides, House Harkonnen and House Ordos. There are also four non-playable subfactions: House Corrino, the Fremen, the Mercenaries and the Smugglers.


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