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Dot crawl


Dot crawl is the popular name for a visual defect of color analog video standards when signals are transmitted as composite video, as in terrestrial broadcast television. It consists of animated checkerboard patterns which appear along horizontal color transitions (vertical edges). It results from intermodulation or crosstalk between chrominance and luminance components of the signal, which are imperfectly multiplexed in the frequency domain.

This takes two forms: chroma interference in luma (chroma being interpreted as luma), and luma interference in chroma.

Dot crawl is most visible when the chrominance is transmitted with a high bandwidth, so that its spectrum reaches well into the band of frequencies used by the luminance signal in the composite video signal. This causes high-frequency chrominance detail at color transitions to be interpreted as luminance detail.

Some (mostly older) video game consoles and computers use nonstandard color burst phases and may produce dot crawl quite different from that seen in broadcast NTSC or PAL.

The opposite problem, luminance interference in chroma, is the appearance of a colored noise in image areas with high levels of detail. This results from high-frequency luminance detail crossing into the frequencies used by the chrominance channel and producing false coloration, known as color bleed. Bleed can also make narrowly spaced text difficult to read. Some computers, such as the Apple II, utilized this to generate color.

Dot crawl has long been recognized as a problem by professionals since the creation of composite video, but was first widely noticed by the general public with the advent of Laserdiscs.

Dot crawl can be greatly reduced by using a good comb filter in the receiver to separate the encoded chrominance signal from the luminance signal. When the NTSC standard was adopted in the 1950s, TV engineers realized that it should theoretically be possible to design a filter to properly separate the luminance and chroma signals. However, the vacuum tube-based electronics of the time did not permit any cost-effective method of implementing a comb filter. Thus, the early color TVs used only notch filters, which cut the luminance off at 3.5 MHz. This effectively reduced the luminance bandwidth (normally 4 MHz) to that of the chroma, causing considerable color bleed. By the 1970s, TVs had begun using solid-state electronics and the first comb filters appeared. However, they were expensive and only high-end models used them, while most color sets continued to use notch filters.


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