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Dominion Wars

Star Trek: Deep Space Nine:
Dominion Wars
Ds9domwars.jpg
Developer(s) Gizmo Games
Publisher(s) Simon & Schuster
Platform(s) Microsoft Windows
Release
  • WW: June 12, 2001
Genre(s) Real-time tactics, space combat
Mode(s) Single-player, online multiplayer
Aggregate scores
Aggregator Score
GameRankings 62.74%
Metacritic 64/100
Review scores
Publication Score
Eurogamer 6/10
GameSpot 6/10
IGN 5.8/10
PC Gamer (UK) 64/100
PC Gamer (US) 58/100

Star Trek: Deep Space Nine: Dominion Wars is a 2001 space combat/real-time tactics video game for Microsoft Windows developed by Gizmo Games and published by Simon & Schuster. The game is based on the Star Trek TV show Star Trek: Deep Space Nine.

Gameplay is a mix between real-time tactics and space combat simulation. The game allows simultaneous control of up to six different ships from any of the four main combatant powers in the Dominion War - the Federation, the Klingons, the Cardassians and the Dominion. Missions include both primary and secondary objectives that allow a multitude of solutions for completion. To this end, before most missions, players may choose their ships, captains and accessories from a range of available personnel and ship classes.

Completing each mission earns the player credits, which can be used between missions to purchase new ships, more experienced captains or more powerful ship upgrades. Captains gain experience points for every mission they complete, and the more experience points they earn, the more competent they become. If a captain's ship is destroyed, although that captain will still be available for selection for the next mission, his or her experience points will have reverted to zero.

The player can issue commands to either each ship individually, or the fleet as a whole. They can also divide their fleet up into small units and issue separate commands to each unit. Players can choose how their ships attack the enemies by selecting from several pre-set patterns, and can also select what part of the enemy ship to focus their attack on (shields, engines, weapons or general). The player can also choose to divert power on their own ships from one system to another at any time. Players can also utilize transporters to send, for example, a team of engineers to help fix a damaged vessel quickly, or a team of troops to commandeer an enemy vessel.


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