The Discworld gods are the fictional deities from Terry Pratchett's Discworld series of fantasy novels. The Discworld, being a flat disc supported on the backs of four elephants on top of a giant flying turtle, exists in a region of the universe where reality is somewhat less consistent than it appears in our own, more mundane corner of existence. Because reality on the Disc is so fragile and malleable, belief has a tendency to take on a life of its own, and gods are far more obvious to the people of the Disc than they appear to us.
Gods are everywhere on the Discworld, a crucial element of the world's peculiar ecology that gives power to belief and demands resolution to any and all narratives. Gods exist in potentia in numbers uncountable, but the moment an event of any note occurs – say, two snails happening to cross at a single point – a god becomes tied to it and begins to manifest in the physical world. Most gods remain small and unknown, but a very few come to the notice of humanity, whose belief then shapes and strengthens them until they gather enough power to join the Disc's vast, unwieldy pantheon.
Gods on the Discworld exist as long as people believe in them and their power grows as their followers increase. This is a philosophy echoing the real-world politics of the power of religion and is most detailed in the novel Small Gods. If people should cease believing in a particular god (say, if the religion becomes more important than faith) the god begins to fade and, eventually, will "die", becoming little more than a faded wispy echo.
Another category of godlike being on the disc is the "anthropomorphic personification"; a sentient manifestation of a worldly process, such as Death, Time or Chaos whose aspects, though not necessarily powers, are shaped by belief. Beings such as The Old High Ones, the creatures from the Dungeon Dimensions and the Auditors of Reality appear to exist without, and in some cases, despite, the power of human belief.