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Discworld 2

Discworld II: Missing Presumed...!?
Discworld 2 cover.jpg
European cover art
Developer(s) Perfect Entertainment
Publisher(s) Psygnosis (PC, PSX)
Sega (Saturn)
Director(s) Gregg Barnett
Producer(s) Gregg Barnett
Programmer(s) David Johnston
Artist(s) Paul Mitchell
Nick Pratt
Writer(s) Gregg Barnett
Composer(s) Rob Lord
Series Discworld
Platform(s) DOS, Windows, PlayStation, Saturn
Release Windows
  • NA: 30 November 1996
  • EU: 1996
Saturn
  • EU: 1997
PlayStation
  • NA: 24 September 1997
  • EU: November 14, 1997
Genre(s) Point-and-click adventure
Mode(s) Single-player

Discworld II: Missing Presumed...!? (Discworld II: Mortality Bytes! in North America) is the second point-and-click adventure game based on Terry Pratchett's series of fantasy novels set on the mythical Discworld. The game was developed and produced in 1996 by Perfect Entertainment for the PC, and ported in 1997 for the PlayStation and Sega Saturn. It was published by Psygnosis for the PC and PlayStation, and by Sega for the Saturn (only in Europe).

In Discworld II the player controls Rincewind the "wizzard", who has been burdened with the task of coercing Death out of his impromptu retirement and back into his regular duties. The game borrows from a number of Discworld books, but the plot is essentially a mesh of Reaper Man and Moving Pictures.

In a dark Ankh-Morpork street, Rincewind and The Librarian witness the Fool die in a nearby cart-bomb explosion. Meanwhile, at the Unseen University, the party in honor of Windle Poons's imminent death is spoiled when Windle's soul fails to leave his body after he dies. This latest in a series of incidents of the newly dead lingering about prompts the Archchancellor to summon Rincewind and task him with finding the mystic items needed to summon Death.


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Wikipedia

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