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Disciples II: Dark Prophecy

Disciples II: Dark Prophecy
Disciples 2 cover.jpg
Boxart
Developer(s) Strategy First
Publisher(s) Strategy First
Designer(s) Danny Bélanger
Platform(s) PC (Windows)
Linux (In development)
Release January 24, 2002
Genre(s) Fantasy turn-based strategy
Mode(s) Single-player, multiplayer

Disciples II: Dark Prophecy is a PC game by Strategy First that was released on January 24, 2002. The game is the sequel to the 1999 game Disciples: Sacred Lands, and has become significantly more successful in terms of both sales and popularity than its predecessor. A limited edition version of the game was released, which included a card game based upon the story and game dynamics of the video game called Disciples II: Blades of War. This game, along with the expansion pack Gallean's Return, was part of the Strategy First "Fantasy Pack", which was released with 3 other games: Robin Hood: The Legend of Sherwood, Dragon Throne: Battle of Red Cliffs, and Prince of Qin.

A sequel named Disciples III: Renaissance was released on July 13, 2010 in North America. It includes the Empire, the Legions of the Damned and the Noble Elves. A port of Disciples II for the Nintendo DS was also under development, but never released. Disciples II: Gold Edition was released via the digital distribution services Steam, Direct2Drive, Green Man Gaming, GOG.com and Impulse (Where it is named Disciples II: Ultimate Edition).

Disciples II is a fantasy strategy game, set in a fictional kingdom called Nevendaar (also referred to as 'The Sacred Lands'). The main focus of the story revolves around four dominant races in a state of almost constant war. These four factions are the human Empire, the dwarven Mountain Clans, the demonic Legions of the Damned, and the skeletal Undead Hordes. There are also several other 'neutral' races such as Merfolk, Greenskins and Elves (the Elves became a full-fledged playable race with the addition of the expansion pack 'Rise of the Elves').

The gameplay is divided into three main parts; building up the Capital City of your race so that you can research new Warriors and spells, and building up new armies (this involves careful resource management); using heroes (leading small squads) to explore the surroundings, procure resources and attack the enemy; and finally the battles themselves.


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