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Destruction Derby Raw

Destruction Derby Raw
Destruction Derby Raw Coverart.png
European cover art
Developer(s) Studio 33
Publisher(s)
Designer(s) Lee Wagner (Graphics)
Sandra Connor (Web Design)
Platform(s) PlayStation
Release date(s)
  • EU: 30 June 2000
  • NA: 26 September 2000
Genre(s) Racing
Mode(s) Single player, Multiplayer (2,3, and 4 players)

Destruction Derby Raw is a video game for the PlayStation and is the third installment of the Destruction Derby series. It was developed by Studio 33 and was first released in 2000.

The game was released after Destruction Derby (1995) and Destruction Derby 2 (1996). Raw was added to the PlayStation Platinum Range on 15 February 2002.

The following are the modes in the game:

In Wrecking Racing, there are 25 'tough and gruelling' real race-tracks to race and to demolition. The objective is to destroy or "wreck" the other competitors while racing, for which points are earned, in addition to points earned from racing.

In nearly every race, there are 19 competitors, although some races have 15 competitors.

Points are earned according to race placement, with the winner gaining 1000 points, first runner up earns 900 points, and so on. No race points are earned if the player finishes outside 9th place.

In every race, there is a 'required points' section. This means that in every race, there is a require points. Only those players earning more than the required number of points in a race passes the stage.

Smash 4 $ means 'Smash for cash', an all new career mode where cars have to be purchased and upgraded. This mode is the same as Championship. The objective is to collect money by winning races and then use that prize money to upgrade better, faster cars in order to win more advanced cars with which to race.

Race cars must be purchased. To begin with, not all vehicles are immediately affordable; race success will win rewards with which players can start buying more powerful vehicles. The races are divided into different skill levels and different types of cars; with the harder races carrying higher the prize money.

Once a new Championship begins, you need to equip your garage with a car. During the championship, the player can adopt a strategy of adding more cars to his/her garage with the prospect of upgrading each car differently. He/she can then select a car most suitable for the next race. The cost of a car will be directly proportional to its performance and every car that can be bought will have performance commensurate with price. To join a race, you'll need to select a car that meets the minimum requirement of having all damage cars repaired.


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