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Desperate Housewives: The Game

Dhw game.jpg
Developer(s) Liquid Entertainment
Publisher(s) Buena Vista Games
Platform(s) Windows
Release date(s)
  • NA: October 5, 2006
  • EU: November 2, 2006
Genre(s) Life simulation, social simulation
Mode(s) Single-player

Desperate Housewives: The Game is a life simulation adventure game developed by Liquid Entertainment and released by Buena Vista Games in October 2006, in the style of The Sims games. It is based on the television series Desperate Housewives. The player takes the part of a housewife with amnesia who has recently moved with her husband and son to Wisteria Lane. The plot takes place over 12 episodes. The game features a script by Desperate Housewives writer Scott Sanford Tobis and voice acting by Brenda Strong.

The game begins when a family moves to Wisteria Lane: a successful doctor working at the Fairview Medical Center, a wife with a forgotten past after a jogging accident and their son. Edie Britt first introduces the wife to Wisteria Lane and visits Bree Van de Kamp, who invites her to gossip at her house along with Susan Mayer, Lynette Scavo and Gabrielle Solis. A pair of brothers then visit the player's house: Daniel Fox, a famous designer and his twin brother Frank Fox, who installs an Internet service in the player's computer. Your character then progresses through episodes, completing tasks that range from gardening and cooking for your family, to discovering the secrets of the neighborhood.

The doctor's wife must battle off a love rival to her husband as his secretary, Jackie Marlen, who stops at no cost to get what she wants as well as a cranky neighbor, Etta Davenport. Not only this but she must deal with the antics of her unruly 14-year-old son and the people around him. We also find that the other residents aren't a nice as they seems when a private investigator, Erik Larsen, shows up in town alongside a shady businessman, Vincent Corsetty, who seems to have ulterior motives. In the end, their secrets are aired to the public and a desperate decision is made in a hostage situation.


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