Defense Grid 2 | |
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Developer(s) | Hidden Path Entertainment |
Publisher(s) | 505 Games |
Producer(s) | Jeff Pobst |
Designer(s) | John Daud |
Composer(s) | Duane Decker |
Series | Defense Grid |
Platform(s) | Windows, OS X, Linux, PlayStation 4, Xbox One |
Release |
Windows, Xbox One, PlayStation 4
|
Genre(s) | Tower defense |
Mode(s) | Singleplayer, multiplayer |
Aggregate score | |
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Aggregator | Score |
Metacritic | (PC) 81/100 (XBox One) 78/100 (PS4) 77/100 |
Defense Grid 2 is a 2014 tower defense video game developed by Hidden Path Entertainment and published by 505 Games. As a sequel to the 2008 Defense Grid: The Awakening, the game was crowd-funded on Kickstarter in 2012, and released on Windows, Xbox One, and PlayStation 4 on September 23, 2014.Linux and OS X versions were released on October 15, 2014. The game became free with xbox live games with gold from May 1st to May 15th, 2016.
The player takes on the role of the commander, tasked with defending bases, colonies, space stations, and outposts from waves of aliens attempting to grab and escape with the power cores housed in each location. The player views the game from a top-down perspective and has the ability to build various towers that attack and route the path for the waves of aliens. Once an alien reaches the power core housing, it will make its way back towards the exit. If the alien is killed on its way back, the core will drop and slowly float back to the core housing. Different towers provide various abilities that are good against different types of aliens so the player must build a strategy to defend the cores against all waves of aliens.
Killing aliens garners resources along with slow generation and interest over time. Resources are used to build and upgrade towers which can be sold again at a loss. Tower upgrades increase various statistics including fire power and range. Most towers are similar to those in the original game. However, a new tower type to Defense Grid 2 is the boost tower. It does no damage on its own but it blocks the path of aliens like regular towers and can be used as an inexpensive means of controlling the path of aliens. Additionally, towers built on top of a boost tower provide the upper tower extra upgrades and a better line-of-sight.
The aliens in Defense Grid 2 come in a variety of types. Some are weak but they run very quickly. Others are slow yet heavily armored. Other types have force field shields. Different towers are effective against each of these kinds of aliens. Waves are queued at the top of the user interface with icons representing what types of aliens will be in the wave, allowing the player to plan his or her tower placement and strategy ahead of time.