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Dead Nation

Dead Nation
Dead Nation cover.jpg
Developer(s) Housemarque
Climax Studios (PS4 and PS Vita)
Publisher(s) Sony Computer Entertainment
Platform(s) PlayStation 3, PlayStation Vita, PlayStation 4
Release date(s) PlayStation 3
  • NA: November 30, 2010
  • EU: December 1, 2010
PlayStation Vita
  • NA: April 15, 2014
  • EU: 16 April 2014
PlayStation 4
  • NA: March 4, 2014
  • EU: March 5, 2014
Genre(s) Shoot 'em up
Mode(s) Single-player, multiplayer
Aggregate scores
Aggregator Score
GameRankings 78.17%
Metacritic 77/100
Review scores
Publication Score
1UP.com B+
Edge 5/10
Eurogamer 6/10
GamesRadar 8/10
GameZone 8.5/10
IGN 7.5/10
Joystiq 5/5
VideoGamer.com 7/10

Dead Nation is a top-down shoot 'em up video game for the PlayStation 3 developed by video game developer Housemarque. It was released on November 30, 2010 in North America, and December 1 in Europe, on PlayStation Network.Dead Nation takes place in a world afflicted by a zombie apocalypse. The player can play as a male or female character and fight different types of zombies. Dead Nation was one of the games given by Sony as part of their 'Welcome Back' package because of the PlayStation Network outage. In February 2014 a PlayStation 4 version of the game titled the Apocalypse Edition was announced. The original Road of Devastation downloadable content was included for the PS4 version, and the game was free for PlayStation Plus subscribers in March 2014.

Players are awarded score multipliers and money when zombies are killed. Money is used to purchase and upgrade weapons at checkpoints, and multipliers to grant better scores. Each time players are hit, they lose multipliers and health. Players fight their way through ten levels, using weapon shops that allow weapon upgrading and armor swapping. Throughout the levels, players can find boxes that hold ammunition, multipliers, money, or armor pieces, and also loot cars trunks for money. If a car is blown up before being looted, though, the loot is lost. At times the players are trapped in areas where they must survive until they have accomplished a certain goal (e.g. wait for an elevator while fighting zombies or kill all zombies in the area). Armor sets influence strength, endurance and agility.

Zombies are attracted by flares, car alarms, grenades, mines, and vending machines. Zombies can be killed by environmental hazards which the player can use to their advantage. Players will encounter a variety of zombies. Players can use a melee and rush attack against zombies, as well as a variety of weaponry.


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