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David Mullich

David Mullich
David Mullich Publicity Photo.jpg
David Mullich in 1982
Born 1958 (age 58–59)
Burbank, California
Occupation Game producer, game designer
Known for The Prisoner
I Have No Mouth, and I Must Scream
Heroes of Might and Magic III

David Mullich (born 1958, in Burbank, California) is an American game producer and designer best known for creating the cult classic 1980 adventure game The Prisoner, producing the 1995 adaptation I Have No Mouth, and I Must Scream, and developing many games in the Heroes of Might and Magic franchise. And with a career spanning more than twenty-five years, Mullich worked not only for some of the first video game publishers, but went on to work for some of the biggest game companies of today.

Mullich's work in video games began at the birth of the video game industry in 1978 when his COBOL professor at California State University, Northridge hired him to work as a clerk and programmer at Rainbow Computing, one of the first computer stores to open in the Los Angeles area. Sherwin Steffin, who was a frequent customer at the store, recruited Mullich to develop games for his new start-up game publishing company, Edu-Ware Services. Upon graduating in 1980 with a degree in computer science, Mullich joined Edu-Ware as a full-time employee, and as his first assignment created the ground-breaking adventure game The Prisoner.

Mullich went on to design most the Edu-Ware's innovative line of adventure games and role-playing video games, and programmed the company's EWS3 graphics engine as well as many of its educational programs. As the company grew, he was promoted to Vice President of Software Development and managed other programmers coding both entertainment and educational products designed by him and other members of the design staff. After five years, Mullich and several other key Edu-Ware employees left to form their own company, Electric Transit, which specialized in first person 3D games and became Electronic Arts’ first affiliated label publisher.


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