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Dave Marsh (game developer)

David R. Marsh
Born (1964-11-05) November 5, 1964 (age 52)
Residence Charlottesville, Virginia
Other names Dave Belltower
Occupation Founder & President of Zojoi, LLC
Years active 1985–present
Employer
Notable work
Style
Home town Rolling Meadows, Illinois
Website zojoi.com
Notes

David R. Marsh (born November 5, 1964) is an American video game designer known for his work supporting the intellectual properties that used to belong to ICOM Simulations, and creating the MacVenture game Shadowgate. As of 2012, he recently founded a new game development company called Zojoi, LLC with plans to release new, remastered and revised versions of games created by him and Karl Roelofs when they were at ICOM Simulations.

In the mid-1980s, Dave Marsh started his career in game development by developing projects and creating graphics with an Apple II. He met programmer Terry Schulenburg from ICOM Simulations after they had released their first MacVenture game: Déjà Vu: A Nightmare Comes True in 1985. Terry told Dave about the kind of games they were working on and lent one of ICOM's Macintosh 128K systems to him. Dave enlisted the help of his friend Karl Roelofs, and together the two began working on their first complete game which would eventually become Shadowgate.

Dave officially joined ICOM Simulations in April–May 1985, and began working as an artist on the 2nd MacVenture game: Uninvited and as an artist and producer on the PC ports of the first MacVenture game, Déjà Vu. Karl came on board soon after, and the two continued designing and developing Shadowgate while working on the other MacVenture games. One of the issues that Dave and Karl had to deal with in making Shadowgate was the size constraints of the floppy disks. Some of the puzzles and rooms that were designed had to be cut in order for there to be enough space to fit them on the disks.

In the early 90's, with the rise in CD-ROM technology, the higher ups at ICOM Simulations decided to move away from adventure games in favor of side-scrollers and action games. Adventure games that Dave and Karl were involved in, such as Beyond Shadowgate and The Awakening, were cancelled and ICOM secured a contract with NEC to develop for the TurboGrafx-16. In addition to the more action oriented games, Dave and Karl also were heavily involved working on games that used live actors and full motion video, such as Sherlock Holmes: Consulting Detective, to make use of the latest technological advancements.


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