*** Welcome to piglix ***

Dark Train

Dark Train
Dark Train cover.jpg
Developer(s) Paperash Studio
Designer(s) Vojtěch Vaněk
David Kučera
Programmer(s) Jaroslav Hrdlička
Writer(s) Vojtěch Vaněk
Composer(s) Jan Burian
Series Dark Train
Engine Unity
Platform(s) Microsoft Windows
OS X
Release 25 October 2016
Genre(s) Adventure, puzzle
Mode(s) Single-player

Dark Train is a 2016 puzzle adventure game by Paperash Studio. It was released on 25 October 2016.Dark Train is described as an atmospheric adventure game with unconventional game mechanics.

The game is controlled by mouse. The mouse cursor is represented by a mechanical Squid Ann 2.35.f. Ann 2.35.f. controls eponymous Dark Train which is described by developers as mechanical "Tamagotchi." Player's task is to get the train to the client. Every wagon of the train represents a certain world. Players can change their order which affects the train. The player is to explore the behavior of the train and its secrets. Player can also fins small creatures that he can raise and they will help him with the train. Players will eventually face consequences of their action during the game when the train reaches its destination. The player will eventually get through 3 worlds that feature slightly different gameplay -

Story of the game is told visually without spoken or written dialogue. The game centers on the eponymous Dark Train. It is the last creation of genius inventor D. W. Tagrezbung. The train was ordered by a mysterious client. The client wanted a functional model of human world but without humans. Tagrezbung worked on it by day and night an finally finished the job. The train consists of wagons and each wagon represents an environment on its own. Tagrezbung died on the day he finished the train. The story follows a mechanical ANN 2.35f on her journey to get Dark train to the Client.

Ann 2.35f is a mechanical squid and the protagonist of the game. She represents the cursor but also has her "own head." She can get scared and in such case she is hiding or waiting. She has multiple abilities. She can enter the inventory, can camouflage, can learn to emulate various shapes and objects to which it may subsequently transform. Her eyes serve as an indicator. Their glow can signal a warning signal or inform the player about changes in the status of the train. She can be repaired in her engine rooom.

Player can also meet her "sisters" during the game. They have their own head and interests and aren't always friendly towards Ann.

Player starts in the World of the Inventor. This world serves as a place where player learns to control the train and game mechanics. Player later gets to the World of Transparent lands. It uses different scale and outside of train. There are many threats and player has to use his knowledge of train to succeed. There are also new ways to control the train. Player ends in the World of Client. There are different rules and conditions. Game mechanics are different than those from the other worlds.

Dark Train was announced in November 2014. It was developed by Prague-based indie studio Paperash Studio. The game was developed with use of Unity engine.


...
Wikipedia

...