Dakimh the Enchanter | |
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Publication information | |
Publisher | Marvel Comics |
First appearance | Fear #14 (Jun 1973) |
Created by |
Steve Gerber (writer) Val Mayerik (artist) |
In-story information | |
Alter ego | Dakimh |
Notable aliases | Dave (a bartender at McSharran's Pub, Manhattan) |
Abilities | Extended lifespan Genius intellect Powerful level of magic manipulation |
Dakimh the Enchanter is a fictional character in the Marvel Universe.
Dakimh, a wise but eccentric wizard, lived in pre-cataclysmic Atlantis, and was the pupil of the sorceress Zhered-Na. Zhered-Na was banished from Atlantis by King Kamuu for prophesying that the continent would sink below the ocean. She started her own cult, and took her favored disciple Dakimh and greatly extended his life span so that he aged at an extremely slow rate. While Zhered-Na perished, Dakimh survived the Cataclysm that sunk Atlantis and escaped, continuing to live for centuries and maintaining the teachings of his mentor as her only surviving disciple.
In recent years, Dakimh encountered Jennifer Kale and the Man-Thing, becoming Jennifer's mentor. He assisted Kale, Man-Thing, Korrek, and Howard the Duck against the demon Thog. While battling Klonus in mystical combat in Citrusville, Dakimh suffered a fatal heart attack, and willed his remaining mystical energies to Jennifer Kale. Though dead, he still retains the ability to manifest his astral spirit form for limited periods of time on Earth in the material dimensions.
It was later revealed that Dakimh recounted his tales of the Man-Thing to writer Steve Gerber. Dakimh then sent Howard, Kale, Korrek, and Man-Thing to defeat Bzzk'Joh. Dakimh and Jennifer Kale were later captured by D'Spayre, and were then saved by Spider-Man and Man-Thing. Dakimh later recounted his battle with the sorceress "Kidney Lady", and his battles with D'Spayre over the millennia.
Dakimh is a sorcerer, with the ability to manipulate the forces of magic for a variety of effects. He can project concussive bolts of mystical energy, create protective shields of mystical energy, transform and transmute matter, and is capable of inter-dimensional travel. He also has the magical abilities of mesmerism, thought-casting, and illusion-casting.