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D (programming language)

D programming language
D Programming Language logo.svg
Paradigm compiled, multi-paradigm: procedural, object-oriented, functional, generic, concurrent
Designed by Walter Bright, Andrei Alexandrescu (since 2007)
Developer Digital Mars, Andrei Alexandrescu (since 2007)
First appeared 8 December 2001; 15 years ago (2001-12-08)
Stable release
2.073.0 / 22 January 2017; 16 days ago (2017-01-22)
Typing discipline strong, static, inferred
OS Unix-like (FreeBSD, Linux etc.), Windows, macOS
License Boost (DMD frontend, standard and runtime libraries),
source available (DMD backend),
Fully open-source (LDC and GDC)
Filename extensions .d
Website dlang.org
Major implementations
DMD (reference implementation), GDC, LDC
Influenced by
C, C++, C#, Eiffel,Java, Python
Influenced
MiniD, DScript, Vala, Qore, Swift,Genie

The D programming language is an object-oriented, imperative, multi-paradigm system programming language created by Walter Bright of Digital Mars and released in 2001. Bright was joined in the design and development effort in 2007 by Andrei Alexandrescu. Though it originated as a re-engineering of C++, D is a distinct language, having redesigned some core C++ features while also taking inspiration from other languages, notably Java, Python, Ruby, C#, and Eiffel.

D's design goals attempt to combine the performance and safety of compiled languages with the expressive power of modern dynamic languages. Idiomatic D code is commonly as fast as equivalent C++ code, while being shorter and memory-safe.

Type inference, automatic memory management and syntactic sugar for common types allow faster development, while bounds checking, design by contract features and a concurrency-aware type system help reduce the occurrence of bugs.


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