Cut the Rope | |
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![]() Logo of the original Cut the Rope
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Developer(s) | ZeptoLab |
Publisher(s) |
Chillingo (original Cut the Rope only), Activision (Cut the Rope: Triple Treat) Kairosoft (to be approved) |
Platform(s) | iOS Android Windows Phone Leap Motion BlackBerry 10 Symbian BlackBerry PlayBook DSiWare Mac OS X Browser Windows BlackBerry Nintendo 3DS (Nintendo eShop) Chrome OS Firefox OS Nook Japanese mobile culture (to be approved) |
Release |
October 2010
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Genre(s) | Puzzle logic |
Mode(s) | Single |
Aggregate score | |
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Aggregator | Score |
Metacritic | 93/100 |
Review scores | |
Publication | Score |
Eurogamer | 9/10 |
GameSpot | 8/10 |
IGN | 9/10 |
Awards | |
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Publication | Award |
Apple Inc. | Apple Design Award 2011 |
BAFTA | British Academy Video Games Awards 2011 |
Pocket Gamer | Pocket Gamer Readers' Choice Award 2012 |
Webby Award | Webby Awards People's Voice 2013 |
Game Developers Conference | Game Developers Choice Awards 2010 |
Cut the Rope is a series of physics-based puzzle video games developed by the Russian entertainment company ZeptoLab for several platforms and devices. It consists of the original Cut the Rope (2010) published by Chillingo, Cut the Rope: Experiments (2011), Cut the Rope: Time Travel (2013), Cut the Rope 2 (2013 iOS; 2014 Android), My Om Nom (2014 iOS; 2015 Android), and Cut the Rope: Magic (2015).
The objective of the Cut the Rope games is to feed candy to a little green creature named Om Nom while collecting stars. As of May 2015, Cut the Rope games have been downloaded more than 600 million times.
In each level, a piece of candy hangs by one or several ropes which the player must cut with a swipe of their finger using the device's touchscreen. Using various objects such as floating bubbles and bellows, the candy must also be manipulated around obstacles to get to Om Nom's mouth.
Each level pack ("box") introduces new challenges. Levels are scored with a zero to three star rating, according to how many stars the player picked up, and a point score depending on the number of stars collected and the amount of time taken to complete the level. In-app purchases make play easier.
Cut the Rope premiered on October 4, 2010 for iOS. A native (HD) version for the iPad was released on October 6, 2010. This was followed by the release of a free version with fewer levels for each device, called Cut the Rope Lite and Cut the Rope HD Lite respectively. Nine days after its initial release, the game had been purchased one million times and rose to the top of the App Store's charts. According to Chillingo, this made it the fastest-selling iOS game to reach that number of sales.
The Android version was released in June 2011. The DSiWare version was released in September 2011 for Europe and November 2011 for North America on Nintendo DSi, and August 22, 2013 for Nintendo 3DS users.
In January 2012, a limited version of the game was published as a browser game for HTML5 browsers. The game is also available for a free download on the Windows 8 Consumer Preview at the Windows Store.