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Crush, Crumble and Chomp!

Crush, Crumble and Chomp!
Crush, Crumble and Chomp!
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Developer(s) Epyx
Publisher(s) Epyx
Designer(s) Jon Freeman, Jim Connelley
Platform(s) Apple II, Atari 8-bit, Commodore 64, VIC-20, MS-DOS, TRS-80
Release
Genre(s) Strategy
Mode(s) Single-player

Crush, Crumble and Chomp! is a 1981 computer game from Epyx. In this game, the player takes control of a movie monster and attacks a famous city, such as New York or San Francisco. It resembles SPI's 1979 boardgame, The Creature That Ate Sheboygan.

It was originally released for the TRS-80, Apple II and Atari 8-bit family, and was ported to the VIC-20, Commodore 64 and MS-DOS. The first two versions were marketed under the name "Automated Simulations," the name of the company that would eventually become Epyx. The two later versions, released in 1983, were released under the Epyx name.

Crush, Crumble and Chomp! is a turn-based action game played on a scrolling 2D grid-based map. The game engine is in BASIC and uses character graphics for the map and player, using basic graphics on platforms that supported it. On the Atari 8-bit family, for instance, the map is created out of a custom character set and presented in a low-resolution mode that allowed up to four colors. The same engine was used in most of Epyx's games from the early 1980s which allowed them to be ported to a variety of home computer platforms with ease.

The player creates a movie monster and attack a city, much in the manner of the classic horror movies of the 1950s. Specifically, the player can create:

The game also allows the player to "grow" their own monster, with several basic shapes to choose from and a number of "crunch credits" to spend on custom abilities. The number of credits available, and the cost of some abilities, depends on the shape chosen. The player can add a number of abilities until their credits are exhausted.


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