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Computer Space

Computer Space
Computer Space flyer.jpg
Computer Space promotional flyer
Developer(s) Syzygy Engineering
Publisher(s) Nutting Associates
Designer(s) Nolan Bushnell
Ted Dabney
Platform(s) Arcade
Release
  • NA: November 1971
Genre(s) Space combat simulation
Mode(s) Single player, multiplayer

Computer Space is a space combat arcade game developed in 1971 as one of the last games created in the early history of video games. Created by Nolan Bushnell and Ted Dabney in partnership as Syzygy Engineering, it was the first arcade video game as well as the first commercially available video game. Computer Space is a derivative of the 1962 computer game Spacewar!, possibly the first video game to spread to multiple computer installations. It features a rocket, controlled by the player, engaged in a missile battle with a pair of flying saucers set against a background starfield. The goal is to score more hits than the enemy spaceships within a set time period, which awards a free round of gameplay. The game is enclosed in a custom fiberglass cabinet in one of four colors, which Bushnell designed himself to be futuristic.

The game was designed by Bushnell and Dabney during 1970–71 to be a coin-operated version of Spacewar. After the pair were unable to find a way to economically run the game on a minicomputer such as the Data General Nova, they hit upon the idea of instead replacing the central computer with custom-designed hardware created just to run that game. After they built an early proof of concept and founded Syzygy Engineering, Bushnell found a manufacturer for the game in Nutting Associates. Working in partnership with Nutting, the pair ran their first location test in August 1971, one month prior to the display of a similar prototype called Galaxy Game, also based on Spacewar. After encouraging initial results, though mixed responses from distributors, Nutting ordered an initial production run of 1,500 units with the anticipation of a hit game. While the game was successful and validated Syzygy's belief in the future of arcade video games, selling over 1,000 cabinets by mid-1972 and ultimately 1,300–1,500 units, it was not the runaway success that Nutting had hoped for. The game spawned one clone game, Star Trek (1972), and Nutting produced a two-player version of Computer Space in 1973 without involvement from Syzygy before closing in 1976. Syzygy went on to be incorporated as Atari, with their next arcade game the successful Pong (1972). Although not as influential as Pong, Computer Space's release marked the initial start of the commercial video game industry.


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