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Computer Game Developers Association

International Game Developers Association (IGDA)
IGDA logo.png
Founded 1994; 23 years ago (1994) (as Computer Game Developers Association)
Founder Ernest W. Adams
Focus Computer Games and Interactive Media
Area served
Worldwide
Members
Over 12,000
Website IGDA.org

International Game Developers Association (IGDA) is the professional association for over 12,000video and computer game developers worldwide. It is incorporated in the United States as a non-profit organization. Its stated mission is "To advance the careers and enhance the lives of game developers by connecting members with their peers, promoting professional development, and advocating on issues that affect the developer community."

In recognition of the wide-ranging, multidisciplinary nature of interactive entertainment, there are supposedly no barriers to entry.

Let's Get Together, The Escapist.

The IGDA was founded in 1994 by Ernest W. Adams and was initially known as the Computer Game Developers Association (CGDA). Modeled after the Association for Computing Machinery, Adams envisioned the organization to support the careers and interests of individual developers, as opposed to being a trade organization, or an advocacy group for companies.

The need for a professional association for game developers was not apparent until the congressional hearings surrounding Mortal Kombat and other video game legislation became common in the 1990s. With legislation affecting the game development industry, the IGDA developed into a more organized voice for computer game developers as it merged with the Computer Entertainment Developers Association and grew from 300 members to over 12,000 members the next fifteen years.

In December 2012, Kate Edwards was appointed executive director after Gordon Bellamy, the previous executive director, moved on from the position in July of that year to join Tencent.


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