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Colony Wars (series)

Colony Wars
Colony Wars Coverart.png
PAL cover art
Developer(s) Psygnosis
Publisher(s) Psygnosis
Designer(s) Mike Ellis
Programmer(s) Mike Anthony
Artist(s) Lee Carus-Wescott
Writer(s) Mike Ellis
Damon Fairclough
Composer(s) Tim Wright
Platform(s) PlayStation
Release date(s)
  • NA: October 31, 1997
  • EU: November 05, 1997
Genre(s) Space combat simulator
Mode(s) Single-player
Aggregate scores
Aggregator Score
GameRankings 92.57%
Metacritic 91/100

Colony Wars is a space combat simulator video game for the PlayStation developed and released by Psygnosis in 1997. In it, players complete space combat missions using preselected starfighters equipped with various weapons. The game features multiple paths of missions and outcomes, depending on the player's performance. It was later followed by Colony Wars: Vengeance in 1998, and Colony Wars: Red Sun in 2000.

Players fight in numerous space combat missions using one of seven pre-selected League of Free Worlds starfighters (although in one mission, the player gets to use one captured Navy fighter). The selection is due to the League High Command's decisions for efficiency in every given mission. Each starfighter carries a certain combination of energy weapons, missiles or torpedoes, and a number of units are equipped with nonlethal EMP cannons. The player can also use countermeasures to shake off inbound enemy missiles or use a grapple gun to capture targets of importance.

The stages are divided into several "Acts" with three missions each. Multiple paths and outcomes are available throughout the game, depending on the player's performance. Completing or failing missions does not always define the ultimate success or failure of the campaign, and certain missions are vital turning points which can dramatically affect the game's plot.

Players can view their combat records in the game. They can also access a database of planets and ships, with full voiceovers.

The Earth is fully stripped of natural resources by the fifth millennium. As a result, the Earth Empire sends out expeditionary sleeper ships to distant planets found to have abundant natural resources and harvest them. The discovery of hyperspace technology accelerates the Empire's interstellar expansion. As the colonies become more prosperous, the inhabitants bceome discontent as most of their mined resources are used to benefit Earth. A peaceful insurrection in the 47th century only results in the Earth Empire's leader, the Tzar, personally leading the destruction of a rebellious planet. Stunned by the carnage, the other colonies band together as the League of Free Worlds, with a man known as the Father leading the fight.


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