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Checkbox


A checkbox (check box, tickbox, tick box) is a GUI widget that permits the user to make a binary choice, i.e. a choice between one of two possible mutually exclusive options. For example, the user may have to answer 'yes' (checked) or 'no' (not checked) on a simple yes/no question.

Checkboxes are often shown on the screen as a square box that can contain white space (for false) or a tick mark or × (for true), as shown ( ☐ or ☑, respectively). A caption describing the meaning of the checkbox is normally shown adjacent to the checkbox. Inverting the state of a checkbox is done by clicking the mouse on the box, or the caption, or by using a keyboard shortcut, such as the space bar.

Often, a series of checkboxes are presented, each with a binary choice between two options. Then the user may select several of the choices. Compare this to a radio button, in which only a single option is selectable from several mutually-exclusive choices.

Some applications use checkboxes that allow an indeterminate state in addition to the two provided by a normal checkbox. This third state is shown as a square or dash in the checkbox, and indicates that its state is neither checked nor unchecked. This is most often used when the checkbox is tied to a collection of items in mixed states. The indeterminate state cannot usually be selected by the user, and switches to a checked state when activated.

For example, a checkbox presented to select files to send via might use a tree view so that files can be selected one at a time, or by folder. If only some of the files in a folder are selected, then the checkbox for that folder would be indeterminate. Clicking on this indeterminate checkbox would select all or, less commonly, none of the contained files. Continuing to click on the checkbox would alternate between checked (all sub-directories and files selected) and unchecked (no sub-directories or files selected).

Some tri-state checkbox implementations allow the user to toggle among all states, including the indeterminate state, by remembering the mixed state of the items in the collection. This serves as an undo feature.


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