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Characters of Dragon Age


This list of characters describes notable characters who appear in the Dragon Age universe. This list describes only major protagonists, antagonists, and party members that appear in the series, although these storylines feature much larger supporting casts consisting of dozens of minor characters.

The player character and main protagonist whose race, first name, origin, gender, and class are chosen by the player. There are six possible Warden origin stories: Human Noble of House Cousland, Mage (Human Mage Amell or Elf Mage Surana), City Elf Tabris, the Dalish Elf Mahariel, the Dwarf Noble of House Aeducan or the Dwarf Commoner Brosca. Regardless of origin, the Warden ultimately joins the famed Grey Wardens and sets in motion the plans to counter the Darkspawn threat in Ferelden. The character is referred to simply as "The Warden" in most material, and occasionally by surname.

While the Warden does not appear in Dragon Age II, the character has an effect in the storyline, and depending on origin will actually have connections to some of the party members. (e.g. the Human Mage Amell is a relative of Hawke, and Mahariel was a member of Merrill's first clan).

Mabari War Dogs are a prized and essential part of the Fereldan military. These trained hounds can easily break lines of pikemen, pull knights off of horses, and, when in a pack, may stir panic among even the most hardened of soldiers.

Dog (the dog's default name) will always have a maximum approval rating and will never leave the main character under any circumstances. If the player is a Human Noble, Dog joins the player's party in the origin story during a small sidequest. If the player is not a Human Noble, or if he or she did not complete the side quest during the Human Noble origin, then the player may acquire Dog through a sidequest at Ostagar by speaking with the kennel master. After the battle, a random encounter will show Dog being chased by a group of Darkspawn, and upon defeating the Darkspawn, the player may either accept or refuse Dog as a party member. Dog may be given any name by the player. If Dog is not acquired at Ostagar, the player may recruit it in the Return to Ostagar DLC.

Dog has no personal quest, however, having him “mark his territory” at certain “landmarks” in different areas affords him a “Mabari Dominance” buff, augmenting his strength, willpower and constitution attributes while remaining in that area.

Alistair is a young warrior who was recruited by Duncan into the Grey Wardens not long before the player's own recruitment. Alistair had previously been in training at the Chantry, where he was to become a Templar. Because of his Templar training, he is hesitant to trust blood mages and apostate mages outside of the Circle. He exhibits a wry and irreverent sense of humor.


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