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Characters in Ghost Trick: Phantom Detective


Ghost Trick: Phantom Detective is a Nintendo DS video game developed by Shu Takumi in 2010. Like Takumi's other works, Ghost Trick has a strong emphasis on characters, while the plot's central theme is death and mystery. It stars Sissel, a ghost who is attempting to recover his memories. Other major characters include Lynne, who acts as a sidekick to Sissel, and is seeking to uncover a mystery of 10 years ago; Jowd, a detective who is accused of murdering his wife; Kamila, the daughter of Jowd; Missile, a Pomeranian who, after dying, chooses to stay dead so that he can protect his owner Kamila; Ray, a ghost who inhabits a desk lamp and initiates Sissel's journey; Cabanela, a detective and friend of Jowd who enjoys dancing; The pigeon man, the superintendent of the junkyard where the game begins; The justice minister, a man who the protagonists beseech to stay Jowd's execution; Yomiel, a ghost who seeks revenge for the events of 10 years ago; and the antagonists, an unidentified organization from a foreign country who seek to kill anyone involved in the events of 10 years ago.

Ghost Trick's main character Sissel was originally designed to be a spy, and was designed to be a ghost so he could better interact with the other characters. Ghost Trick features a number of tropes that are found in other video games by Takumi; one such trope is the sidekick to bounce jokes off of each other, namely Lynne. He compared her role to that of Dr. Watson in the Sherlock Holmes novels. Takumi explains that he was growing tired of 3D animation; as such, he created the style used in the game by creating 3D models and rendering them in 2D afterward, creating what Video Gamer's Martin Gaston describes as "buttery smooth" animation; this was as opposed to using motion capture technology, which Takumi feels would not allow characters to have their own quirks to their design.


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