Catchword | |
---|---|
Genre | Game show |
Created by | Bryan Mitchell |
Presented by |
Gyles Brandreth (BBC1 Scotland) Paul Coia (BBC2) |
Opening theme | Orient Express |
Country of origin | United Kingdom |
Original language(s) | English |
No. of series | 2 (BBC1 Scotland) 8 (BBC2) |
No. of episodes | 13 (BBC1 Scotland) 457 (BBC2) |
Production | |
Running time | 30 minutes |
Release | |
Original network |
BBC1 Scotland (17 May 1985 – 2 April 1986) BBC2 (5 January 1988 – 23 May 1995) |
Picture format | 4:3 |
Original release | 17 May 1985 | – 23 May 1995
Catchword is a daytime word game show first shown on BBC1 Scotland from 17 May 1985 until 2 April 1986, hosted by Gyles Brandreth, and then network on its sister channel BBC2 from 5 January 1988 until 23 May 1995, hosted by Paul Coia.
A computer referred to as Bryan was used to generate words and check the validity of contestants' responses.
In the odd-numbered rounds, contestants scored one point per valid word, and a three-point bonus was awarded for the longest word. If two or more contestants tied for the longest word, each of them received the bonus. Words had to appear in the Chambers Dictionary in order to be valid; proper nouns and hyphenated words were not allowed.
The even-numbered rounds were played on the buzzer, with one point for each correct answer. If no one buzzed-in for a certain length of time, Coia would begin to read clues to the answer.
Each contestant in turn was shown 10 different sets of three consonants, one every four seconds. For each set, the contestant had to give a word that started with the first consonant and included the other two in the specified order (e.g. "calamity" for C-L-M).
Ten anagrams or sets of scrambled letters were generated, one at a time, and the contestants buzzed-in and tried to rearrange each set into a name that fit a specified category.
One at a time, each contestant was given a set of three consonants and had 30 seconds to think of as many words as possible that started with the first and included the other two in order. Each valid word awarded one point; however, if the contestant gave multiple words that were deemed to have the same root (e.g. "profit" and "profiteer"), only one was counted.
From series 5 onwards, the centre consonant of the set was replaced by a joker; the contestant had to decide which consonant it would represent before starting to form any words.
Eight poems were generated, one a a time. Each poem had one incomplete word, which the contestants had to finish.
From series 5 onward, this round was replaced by "Hidden Word in a Sentence." The contestants were shown a sentence in which a word had been hidden, typically comprising the end of one word and the start of the next, and which was phrased to include a clue to that word. (E.g. "Pill used by table tennis player" would lead to "tablet.") The contestants had to buzz-in and state the hidden word. Seven sentences were played.
Three 3-by-3 grids of nine letters were played, each with a vowel in the centre surrounded by consonants. Each contestant in turn read off a line of three letters that included the vowel, then gave a word that started with the first consonant and included the other two letters in order. The two consonants in the line were removed from the grid before the next contestant's turn, and a new grid was played after all three had given a word.