Code | WG7 |
---|---|
Rules required | 1st edition AD&D |
Character levels | 0 - 25 |
Campaign setting | Greyhawk |
Authors | Various |
First published | 1988 |
Linked modules | |
WG - World of Greyhawk |
Castle Greyhawk is a comedic adventure module for the Dungeons & Dragons fantasy roleplaying game set in the World of Greyhawk campaign setting. The module bears the code WG7 and was published by TSR, Inc. in 1988 for the first edition Advanced Dungeons & Dragons rules.
Castle Greyhawk is a large multipart scenario consisting of eleven dungeon levels below Greyhawk Castle, including "Where the Random Monsters Roam" and "The Temple of Really Bad Dead Things".
WG7 Castle Greyhawk was edited by Mike Breault with Jon Pickens, with a cover by Keith Parkinson and interior illustrations by Jeff Easley and Jim Holloway, and was published by TSR in 1988 as a 128-page book.
The designers of this twelve level dungeon were each given a single level to develop.
In Castle Greyhawk, TSR parodied its own scenario style, as a send-up of the illogical "gilded hole" labyrinth dungeons. The product contains many references to contemporary popular culture, along with a bitingly satirical treatment of TSR's approach to earlier Greyhawk publications. The module's back cover states "The common theme of this dungeon is that no joke is so old, no pun is so bad, and no schtick is so obvious that it can’t be used to confuse and trip up PCs!"
Thus, although the adventure purportedly concerns Castle Greyhawk, Shannon Appelcline states that "this adventure definitely is not Gygax's Castle Greyhawk. In fact, this satirical adventure isn't really a World of Greyhawk adventure, despite its "WG" product code. TSR purposefully superseded it just a few years later." In 1990, TSR released a more definitive and serious treatment of the Castle itself in module WGR1 Greyhawk Ruins.Greyhawk Ruins was a serious attempt to match the style of Gygax's original work, though it also did not directly derive from Gygax's dungeon.Greyhawk: The Adventure Begins, one of the late 1990s Greyhawk publications meant to revamp the campaign world, explicitly states that Greyhawk Ruins is to be considered the definitive castle layout and not Castle Greyhawk.