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Capture (TV series)

Capture
Capture (TV series) logo.jpg
Also known as 'The Hunt
Genre Reality competition
Presented by Luke Tipple
Country of origin United States
Original language(s) English
No. of seasons 1
No. of episodes 10
Production
Executive producer(s)
  • Brady Connell
  • David Garfinkle
  • Jay Renfroe
  • Sean Foley
  • Shye Sutherland
Running time 42 minutes
Production company(s)
Release
Original network The CW
Picture format 480i (SDTV)
1080i (HDTV)
Original release July 30 (2013-07-30) – September 25, 2013
External links
Website

Capture is an American reality competition television series on The CW that is hosted by Luke Tipple and premiered on July 30, 2013.

Capture, brings twelve teams of two to a 4,000-acre wilderness area called the Arena to participate in hunts to eliminate other teams as they vie for a $250,000 grand prize. The competition lasts for a month, and the teams, while still in the game, reside in a small camp named the Village and given meager food and rations, and otherwise forced to rely on survival skills for other resources. Teams are identified by matching color jackets they wear, and must stay together throughout the game. During hunts, each player wears a special vest mounted with an over-the-shoulder camera, as well as an armband mounted with a screen that can be used to display a map of the area, the team's current location, and other information during the hunt.

The competition is divided into two-day cycles, each day featuring one four-hour hunt. At the start of each cycle, one team is randomly selected as the Hunt team, and the remaining teams are Prey. Over the course of these two days, the Hunt team stays at the Lodge, a special part of the camp with better shelter and improved provisions. They are also allowed to invite one other team to join them for the night between hunts. The Hunt team is challenged to capture two teams during the two hunts. They are given the opportunity to capture one team during the first hunt, and if they fail to do so, they can attempt to make two captures during the second hunt. The Prey teams are given a few minutes head start at the beginning of each hunt before the Hunt team follows them. A team is captured by the Hunt team by attaching their activated Talons (small metal, magnetic disks) onto the vest of either member of a Prey team. The Talon is only active for a few minutes after which the Hunt team must wait for some time before they can attempt capture again. The Hunt team is given no special information about the locations of the other teams, however if a Prey team remains still for more than three minutes, the Hunt team is shown the location of this team on their armband display. The hunt is concluded once a team is captured or time runs out. Teams that are captured are kept in a cage-like area of camp and are given limited provisions and minimal shelter compared to the other teams.

During a hunt, an Advantage may be placed on the field. The first team to reach the Advantage gains an ability, which may vary from hunt to hunt. Each team is shown the location of the Advantage; teams may either pursue the Advantage in an effort to reach it first, or avoid the Advantage in order to minimize the probability of an encounter with the Hunt team. In certain cases, all Prey team alarms may be active during a hunt until the Advantage has been claimed. Advantages featured in Season 1 include:


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Wikipedia

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