Caesar IV | |
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Developer(s) | Tilted Mill Entertainment |
Publisher(s) | Sierra Entertainment |
Series | City Building Series |
Platform(s) | Microsoft Windows |
Release |
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Genre(s) | City-building |
Mode(s) | Single-player, Multiplayer |
Caesar IV is a city-building game set in ancient Rome, developed by Tilted Mill Entertainment. The game was released on September 26, 2006 in North America. The game features a three-dimensional game engine and individual modeling of game character behaviors.
Like its original release Caesar in 1992, the game simulates city administration in historical Rome. Like its sibling release Children of the Nile in 2004, the game continues a new trend in the city building game genre to use more interactive and detailed game video game design and play.
A demo was released by Tilted Mill on August 16, 2006.
In a departure from older versions in the series, Caesar IV is equipped with variable, realistic 3D instead of fixed, isometric 3D. This means more realistic landscapes and city views, and the ability for players to better see and use game building space. In addition, buildings and roads may be placed at 45 degree angles to the playing grid, as well as aligned with the grid, allowing game players more options in creating efficient and visually appealing city layouts.
In an attempt at historical realism, the game tries to stay as close to proper Roman lifestyles as possible. To this end, Sierra Games did detailed research into Roman lifestyles using secondary sources and primary sources.