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Brave New World (role-playing game)

Brave New World
RPG bravenewworld cover.jpg
Designer(s) Matt Forbeck
Publisher(s) Pinnacle Entertainment Group (1999)
Alderac Entertainment Group (2000)
Publication date 1999
Genre(s) Superhero fiction
System(s) Custom

Brave New World is a role-playing game originally released by Pinnacle Entertainment Group in 1999. The game was later sold to Alderac Entertainment Group in 2000. The game is an alternate history superhero game set in a fascist United States of America living in a perpetual state of martial law since the 1960s. Inspired by the Kingdom Come and Batman: The Dark Knight Returns comic storylines, X-Men, Nineteen Eighty-Four, and the political and social upheavals of the 1990s, the game depicts renegade superheroes fighting a corrupt and evil government.

Shortly before Pinnacle and AEG dissolved their relationship, Matt Forbeck left his company and came over to AEG, simultaneously selling Brave New World to AEG.

While the history of the Brave New World setting actually diverged from real history in antiquity, the first point of divergence known to the general public was in the trenches of World War I, when a dying soldier discovered he had the power to turn incorporeal. He became the Silver Ghost, the first superhero, a secret spy for the War Department who helped end the Great War months early.

He was the first, but soon after the war many other super-powered humans started to appear. Nobody knew from where, but people who were in mortal danger would sometimes begin to manifest superhuman powers. In the early days, in the 1920s and 1930s, most of these new heroes didn't bother to wear disguises, and the government and people were fairly accepting of their vigilante methods. There were super-powered villains appearing, but heroes were always there to keep them in check. This was analogous to the Golden Age of Comic Books. Fairly quickly, scientists began to refer to these super-powered beings as "Homo Delta" or "Deltas", meaning change. Mankind didn't know what these new people were, only that something had changed about them.


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