The Head logo of Blur Studio
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Incorporated | |
Industry | VFX, Animation, Design |
Founded | 1995 |
Headquarters |
Venice, California, United States |
Key people
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Tim Miller David Stinnett Al Shier |
Owner | Tim Miller (Creative director) |
Number of employees
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Around 51-200 (employees) |
Website | Blur.com |
Blur Studio is an American visual effects, animation and design company. Blur produces 3D character animation, motion design and visual effects for feature films and television, game cinematics and trailers, large format films, location-based entertainment, commercials and integrated media. The company is located in Culver City, California.
Blur Studio was founded in 1995 by David Stinnett, Tim Miller and Cat Chapman. In 2004, Blur was nominated for its first Academy Award for its original short film, Gopher Broke. This is one of five original films the studio has written, directed and created over a few years to develop original content and build a solid pipeline that can expand for feature film production. They have several projects in development, spanning all genres; sci-fi, action/adventure, fantasy as well as family features. And in addition to in-house development, Blur has also joined forces with several accomplished directors and writers to develop feature films. They also created the "Heaven and Hell" sequence for South Park: Bigger, Longer & Uncut.
Recently, Blur created the opening title sequence for The Girl with the Dragon Tattoo, based on the first book of Stieg Larsson’s Millennium Trilogy and directed by David Fincher. The noir black on black abstract is a visual highlight of The Girl With the Dragon Tattoo, along with the rest of the Millennium Trilogy. Blur collaborated with director David Fincher on other numerous projects and was Fincher's only choice for The Girl With the Dragon Tattoo. His creative mandate to Blur consisted simply of "CG, very adult, super dark, leather, skin, blood, snow, breasts, vaginas, needles, piercings, motorcycles, vengeance." 'He wanted it to be like a fever dream, with a lot of abstract imagery' while reinventing title sequence expectations. Blur co-founder, with the project’s creative director Tim Miller, the graphic design side of the team Jennifer Miller, and Fincher, selected key aspects of the Trilogy to translate into abstract imagery and visual metaphors. Additionally, Blur chose high-gloss, black on black concept art with a liquefied, macabre style; this was done with the goal of captivating the audience from the outset, then holding their attention with the title sequence's provocative visual storyline.