Beyond Good & Evil | |
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Developer(s) |
Ubisoft Montpellier Ubisoft Milan |
Publisher(s) | Ubisoft |
Director(s) | Michel Ancel |
Producer(s) | Yves Guillemot |
Designer(s) | Michel Ancel Sébastien Morin |
Artist(s) | Florent Sacré Paul Tumelaire |
Writer(s) | Michel Ancel Jacques Exertier |
Composer(s) | Christophe Héral |
Engine | Jade |
Platform(s) | PlayStation 2, Microsoft Windows, Xbox, GameCube, Xbox 360, PlayStation 3 |
Release date(s) |
PlayStation 2 Microsoft Windows Xbox, GameCube
2 March 2011 PlayStation 3
|
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Aggregate scores | |
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Aggregator | Score |
GameRankings | (Xbox) 88.61% (GC) 88.14% (PS2) 87.09% (X360) 85.08% (PS3) 84.42% (PC) 83.22% |
Metacritic | (Xbox) 87/100 (GC) 87/100 (PS2) 86/100 (X360) 84/100 (PS3) 83/100 (PC) 83/100 |
Review scores | |
Publication | Score |
GameSpot | 8.3/10 |
GameSpy | |
IGN | 9.0/10 (HD) 8.5/10 |
Beyond Good & Evil is a 2003 action-adventure video game developed and published by Ubisoft for the PlayStation 2, Microsoft Windows, Xbox and GameCube platforms. A full HD re-mastered version of the game was released on Xbox Live Arcade in March 2011 and on PlayStation Network in June 2011. The story follows the adventures of Jade, an investigative reporter and martial artist, who works with a resistance movement to reveal a planet-wide alien conspiracy. The player controls Jade and allies, solving puzzles, fighting enemies, and obtaining photographic evidence.
Michel Ancel, creator of the Rayman series, envisioned the game as the first part of a trilogy. Beyond Good & Evil was a commercial failure, but was critically acclaimed, receiving a nomination for "Game of the Year" at the 2004 Game Developers Choice Awards. A sequel, Beyond Good & Evil 2, is currently in development.
Beyond Good & Evil is an action-adventure game with elements of puzzle-solving and stealth-based games. The player controls the protagonist, Jade, from a third-person perspective. Jade can run, move stealthily, jump over obstacles and pits, climb ladders, push or bash doors and objects, and flatten herself against walls. As Jade, the player investigates a number of installations in search of the truth about a war with an alien threat.