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Beyond Good & Evil (video game)

Beyond Good & Evil
BGE-cover.jpg
Developer(s) Ubisoft Montpellier
Ubisoft Milan
Publisher(s) Ubisoft
Director(s) Michel Ancel
Producer(s) Yves Guillemot
Designer(s) Michel Ancel
Sébastien Morin
Artist(s) Florent Sacré
Paul Tumelaire
Writer(s) Michel Ancel
Jacques Exertier
Composer(s) Christophe Héral
Engine Jade
Platform(s) PlayStation 2, Microsoft Windows, Xbox, GameCube, Xbox 360, PlayStation 3
Release date(s) PlayStation 2
  • NA: 11 November 2003
  • EU: 14 November 2003
Microsoft Windows
  • NA: 19 November 2003
  • EU: 5 December 2003
Xbox, GameCube
  • NA: 2 December 2003 (Xbox)
  • NA: 11 December 2003 (GC)
  • AU: 2003 (GC)
  • EU: 27 February 2004
Xbox 360
2 March 2011
PlayStation 3
  • EU: 8 June 2011
  • NA: 28 June 2011
Genre(s) Action-adventure
Mode(s) Single-player
Aggregate scores
Aggregator Score
GameRankings (Xbox) 88.61%
(GC) 88.14%
(PS2) 87.09%
(X360) 85.08%
(PS3) 84.42%
(PC) 83.22%
Metacritic (Xbox) 87/100
(GC) 87/100
(PS2) 86/100
(X360) 84/100
(PS3) 83/100
(PC) 83/100
Review scores
Publication Score
GameSpot 8.3/10
GameSpy 4.5/5 stars
IGN 9.0/10
(HD) 8.5/10

Beyond Good & Evil is a 2003 action-adventure video game developed and published by Ubisoft for the PlayStation 2, Microsoft Windows, Xbox and GameCube platforms. A full HD re-mastered version of the game was released on Xbox Live Arcade in March 2011 and on PlayStation Network in June 2011. The story follows the adventures of Jade, an investigative reporter and martial artist, who works with a resistance movement to reveal a planet-wide alien conspiracy. The player controls Jade and allies, solving puzzles, fighting enemies, and obtaining photographic evidence.

Michel Ancel, creator of the Rayman series, envisioned the game as the first part of a trilogy. Beyond Good & Evil was a commercial failure, but was critically acclaimed, receiving a nomination for "Game of the Year" at the 2004 Game Developers Choice Awards. A sequel, Beyond Good & Evil 2, is currently in development.

Beyond Good & Evil is an action-adventure game with elements of puzzle-solving and stealth-based games. The player controls the protagonist, Jade, from a third-person perspective. Jade can run, move stealthily, jump over obstacles and pits, climb ladders, push or bash doors and objects, and flatten herself against walls. As Jade, the player investigates a number of installations in search of the truth about a war with an alien threat.


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