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Behir

Behir
Behir.JPG
A behir in the original Monster Manual II (1983), by Gary Gygax
Characteristics
Alignment Neutral
Type Magical beast

In the Dungeons & Dragons fantasy role-playing game, the behir (/bɛˈhɪər/ be-HEER) is a huge serpentine magical beast.

The behir first appeared in the first edition adventure module, The Lost Caverns of Tsojcanth (1982), and was reprinted in the Monster Manual II (1983).

The behir appeared for the second edition in the Monstrous Compendium Volume One (1989), and was reprinted in the Monstrous Manual (1993). The creature was expanded upon in Dragon #156 (April 1990), which introduced the desert behir and the jungle behir.

The behir appeared for third edition in the Monster Manual (2000), and then the 3.5 edition Monster Manual (2003). The Halruaan behir appeared on Wizards of the Coast's website, and then in Shining South (2004). The creature was expanded upon in Dragon #333 (July 2005).

The behir appeared in the fourth edition in Monster Manual 2 (2009).

A behir is a huge blue serpentine magical beast with a crocodilian head; the creature is around forty feet long and weighs around four thousand pounds. They can run quickly on their twelve short, powerful legs, or slither by folding their legs close to their body. A behir can breathe a line of powerful electricity or swallow opponents whole by dislocating its jaw in serpentine fashion.


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Wikipedia

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