BMX Simulator cover art
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Publisher(s) | Codemasters |
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Composer(s) | David Whittaker |
Platform(s) | Amiga, Atari 8-bit, Atari ST, Amstrad CPC, Commodore 64, MSX, ZX Spectrum |
Release date(s) | 1986 |
Genre(s) |
Racing Sports simulation |
Mode(s) |
Single-player Two-player |
Review scores | |
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Publication | Score |
Crash | 63% |
Your Sinclair | 7/10 |
BMX Simulator is a sports arcade video game released by Codemasters in 1986 for the Commodore 64 and later ported to other home computer systems. It was followed by two sequels, BMX Simulator 2 and Professional BMX Simulator, and was part of a series of games that included ATV Simulator, Grand Prix Simulator and Professional Ski Simulator.
BMX Simulator is an overhead race game similar to Super Sprint. The player must race against another player, or the computer, around a series of seven different (BMX) tracks. There is also a time limit to be beaten. Only two cyclists can compete in each race. The race can be viewed in slow-motion action replay afterwards.
"Each course looks like a bombsite, scattered bits of tyre, ramps, large or deep puddles and - on the most complex courses - arrows raked into the dirt which point directions. Hills around the course slow speeding bikes down and allow riders to change direction quickly... a classy conversion from the Commodore original."
ZX Computing said it was "fun from start ot finish, and rated it a Monster Hit.Sinclair User said it was a "full price game in budget clothing".