UK first edition cover (Voyager)
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Author | Robin Hobb |
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Cover artist | John Howe |
Country | United States |
Language | English |
Series | The Farseer Trilogy |
Genre | Fantasy novel |
Publisher | Voyager Books (UK) & Spectra (US) |
Publication date
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3 March 1997 (UK), April 1997 (US) |
Media type | Print (Paperback & Hardback in the UK, Paperback in the US) |
Pages | 742 pp (UK hardback ed.), 848 pp (UK paperback ed.) |
ISBN | |
OCLC | 43211976 |
Preceded by | Royal Assassin |
Assassin's Quest is a 1997 fantasy novel by Robin Hobb, the third in her Farseer Trilogy and follows the exploits of FitzChilvalry Farseer. The narrative of FitzChivalry Farseer continues in Fool's Errand (novel).
FitzChivalry Farseer is raised from the dead with Wit magic, becoming more wolf than human. Only Burrich and Chade know he survived his tortures in Regal's dungeons. They help Fitz regain his humanity and heal his body, but he must face the deep trauma inflicted by Regal and Will on his own. Fitz decides only a personal quest to kill Regal will bring him peace. Before departing, he is attacked by and kills Forged Ones. Burrich later finds the remains of a Forged One who had stolen Fitz's clothing. Believing him dead, Burrich cares for Fitz's pregnant lover, Molly, while Chade and Lady Patience lead what resistance remains against the Red Ship Raiders.
Fitz travels to Regal's opulent inland place in Tradeford but fails to assassinate him thanks to the Skill power of the remaining coterie, Will, Carrod, and Burl. Verity aids his escape and, in the process, imprints the command "Come To Me" into Fitz's mind. Unable to disobey, Fitz embarks for the Mountain Kingdom, following the path of Verity's quest to find the Elderlings, mythical allies of the Six Duchies. During this journey, his bond with his Wit companion, Nighteyes, deepens and changes as they become more similar. The wolf begins to think abstractly and plan events while Fitz starts to gain noble wolf qualities, like living in the present and a fierce loyalty to friends 'in his pack'.
Fitz and Nighteyes meet a minstrel named Starling, who recognizes Fitz and insists on traveling with them. They meet an old woman named Kettle, who is travelling to the Mountain Kingdom seeking the White Prophet, and they foil an attack by warriors under the command of King Regal. Fitz reaches the Mountain Kingdom barely alive and is tended back to health by the White Prophet, also known as The Fool. Kettricken is shocked to learn both Fitz and Verity, who had been presumed dead after the remains of his travelling party were found, are alive. Fitz learns Verity and Kettricken's child was stillborn, and so his own daughter is the only remaining Farseer heir.