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Andor (Wheel of Time)


This article is about countries, cities, towns, and other important locations in Robert Jordan's The Wheel of Time fantasy series. With the publication in 1997 of The World of Robert Jordan's The Wheel of Time (often called The Guide), much of the information previously available only by gathering from the various maps and culling from the books became readily available, along with much additional, supporting detail.

Robert Jordan is very clear that the world before the Breaking was much different geographically, and thus physical descriptions must first differentiate between the planet’s appearance in the Age of Legends or “The World Since the Breaking” (after insane male Aes Sedai and the Dark One's minions shattered the world, drastically altering it geographically). At the time of the books (the Third Age: 3,000+ years since the Breaking), the planet consists of the following: two major oceans (with associated seas and small islands), a northern and southern ice cap, the "Main Continent" (also called the Eastern Continent), the Seanchan continent and a continent to the southeast (Land of Madmen).

Jordan never officially named his world; and fans adopted the name "Randland" to refer to the world during the New Era. The name is derived from the central character Rand al'Thor.

A large continent/empire to the west of the Westlands, across the Aryth Ocean.

The Westlands refers to the western portion of the main continent. The Westlands extend from the mountain range known as The Spine of the World (sometimes the Dragonwall) in the east to the Aryth Ocean (which no inhabitant of the Westlands has crossed in centuries) in the west, and from the Great Blight in the north to the Sea of Storms in the south.

Although no scale appeared on the maps in the books themselves, a scale did appear on the world map in the guidebook accompanying the series. The scale on this map suggests that the distance from the edge of the continent on the west to The Spine of the World in the east is approximately 3,000 miles. This concurs broadly with the designers who worked on The Wheel of Time roleplaying game, who suggested a scale of 1" = 400 miles on the colour endpaper maps in the hardback editions of the books. By their calculations Randland therefore measures roughly 3,500 miles from the west coast to the Spine of the World.


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