All-Star Blitz | |
---|---|
Created by | Merrill Heatter |
Directed by | Jerome Shaw |
Presented by | Peter Marshall |
Narrated by | John Harlan |
Country of origin | United States |
Production | |
Location(s) |
The Prospect Studios Hollywood, California |
Running time | 25 mins. |
Release | |
Original network | ABC |
Original release | April 8 | – December 20, 1985
Chronology | |
Related shows |
Hollywood Squares PDQ and (All-Star) Baffle The Last Word |
All-Star Blitz is an American game show that aired on ABC from April 8 to December 20, 1985, with reruns airing on the USA Network from March 31 to December 26, 1986. Peter Marshall was the host and John Harlan was the announcer for the series, which was produced by Merrill Heatter Productions, in association with Peter Marshall Enterprises.
Two contestants, one usually a returning champion, competed to uncover and solve hidden word puzzles with the help of a four-celebrity panel. The puzzles, which varied in length from two to six words, were concealed behind a grid of six monitors above the panel, and a star was positioned at the corner of each monitor. There were 12 stars in all, arranged in four columns of three with one column above each celebrity's seat.
The object for the contestants was to light the stars around the monitors. To begin play, the home audience was shown how many words were in the puzzle and four stars were randomly lit (originally just two). The contestant in control, usually the challenger, chose a celebrity and a position (top, middle, bottom). The star in that position was lit, and Marshall then asked a question to the chosen celebrity. The contestant either had to correctly agree or disagree with the given answer, in much the same manner as Hollywood Squares and Battlestars. Choosing correctly allowed the contestant to keep control and pick again, but making a wrong decision passed control to the opposing player who could choose another star.
Once all four stars around a monitor were lit, its part of the puzzle was uncovered and the contestant in control had the option to guess the puzzle or continue playing. An incorrect guess forfeited control to the opponent. Each part of the puzzle could only be uncovered with a correct agree/disagree choice, meaning that a celebrity could potentially have to answer multiple questions as control passed back and forth.
Play continued on a puzzle until one player solved it or all six monitors were uncovered, with the player who uncovered the last monitor winning the game by default.
The first contestant to solve two puzzles won the match and a prize package, and went on to play the Blitz Bonanza. Rather than featuring models, celebrity guests often modeled and demonstrated prizes while being described by the announcer, which would be preceded by a message on the game board monitors describing the prize(s).