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Alien Hominid

Alien Hominid
Alien Hominid box art
North America Cover art
Developer(s) The Behemoth
Tuna Technologies (GBA, Mobile)
Publisher(s) O3 Entertainment (North America)
Zoo Digital Publishing (Europe)
The Behemoth (iOS)
Designer(s) Dan Paladin, Tom Fulp
Platform(s) Adobe Flash, PlayStation 2, GameCube, Xbox, Mobile phone, Gizmondo, Game Boy Advance, Xbox Live Arcade, iOS
Release date(s)
Genre(s) Run and gun
Mode(s) Single-player, multiplayer
Review scores
Publication Score
GBA GC mobile PS2 Xbox Xbox 360
Eurogamer 6/10 8/10
Game Revolution B− B−
GameSpot 8.4/10 7.4/10 8.4/10 8.5/10
GameSpy 3.5/5 stars
IGN 8.1/10 8.1/10 8.5/10
Nintendo Power 3.5/5
OPM (US) 4/5 stars
OXM (US) 7.5/10
Aggregate scores
GameRankings 88% 82% 79% 81% 76% 78%
Metacritic 95/100 78/100 78/100 76/100 79/100

Alien Hominid is an independently developed run and gun video game developed by The Behemoth. The game was developed from a Flash game originally released on Newgrounds in August 2002. O3 Entertainment released the game for PlayStation 2 and GameCube in North America in 2004, whilst ZOO Digital Publishing released the game in Europe for PlayStation 2, Xbox, Mobile phones and Gizmondo in 2005. The Xbox version is not compatible with Xbox 360. A port for the Game Boy Advance, co-developed by Tuna Technologies, was also released in Europe in 2006. A high-definition version titled Alien Hominid HD was released for Xbox Live Arcade on February 28, 2007.

The game is a side-scrolling shooter in a similar vein to games like Metal Slug, where one hit instantly kills, and can be played simultaneously with one or two players. Players play as the titular hominid who has to fend off waves of secret agents. His main arsenal is a blaster, while players can also melee close-up enemies and use a limited number of grenades. Advanced moves include rolling under shots, jumping on and biting off enemies' heads, temporarily scaring other enemies, and digging underground and dragging enemies down with them.

Players can collect a variety of power-ups which simultaneously give players extra grenades, a shield and unique ammo. Players can also drive vehicles, ride on top of a monster and pilot a UFO. Completing certain tasks will unlock hats the players can dress their Hominid in. The main game features sixteen stages spread across three areas, Urban, Russia and Area-51.

Outside of the main game, there are three multiplayer modes; Challenge, Neutron Ball and Pinata Boss, a PDA game, featuring around 200 levels and a level editor, and a retro minigame, Super Soviet Missile Mastar. The PAL version contains an extra mode, All You Can Eat, while the PDA level editor is absent from the XBLA version.


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