Algebraic notation (or AN) is a method for recording and describing the moves in a game of chess. It is based on a system of coordinates to uniquely identify each square on the chessboard. (The term "algebraic notation" is in fact a misnomer as it is unrelated to algebra). It is now standard among all chess organizations and most books, magazines, and newspapers. In English-speaking countries, the parallel method of descriptive notation was generally used in chess publications until about 1980. A few older players still use descriptive notation but it is no longer recognised by FIDE.
Algebraic notation exists in various forms and languages and is based on a system developed by Philipp Stamma. Stamma used the modern names of the squares, but he used p for pawn moves and the original file of a piece (a through h) instead of the initial letter of the piece name. This article describes standard algebraic notation (SAN) required by FIDE.
Each square of the chessboard is identified by a unique coordinate pair—a letter and a number. The vertical columns of squares (called files) from White's left (the queenside) to right (the kingside) are labeled a through h. The horizontal rows of squares (called ranks) are numbered 1 to 8, starting from White's side of the board. Thus each square has a unique identification of file letter followed by rank number. (For example, White's king starts the game on square e1; Black's knight on b8 can move to open squares a6 or c6.)
Each piece type (other than pawns) is identified by an uppercase letter. English-speaking players use the letters K for king, Q for queen, R for rook, B for bishop, and N for knight (since K is already used). S (from the German Springer) was also used for the knight in the early days of algebraic notation and is still used in chess problems (where N stands for the nightrider, a popular fairy chess piece).